Graine
Génération procédurale de créatures et apprentissage par réseaux de neurones.
Movement.hpp
Go to the documentation of this file.
1 #ifndef MOVEMENT
2 #define MOVEMENT
3 
4 #include <iostream>
5 #include <string>
6 #include <vector>
7 #include "OutputFeature.hpp"
8 
9 class Movement : public OutputFeature{
10 
11  private:
12 
13  public:
14  Movement();
15  virtual void update(double value);
16 };
17 
18 #endif
Definition: Movement.hpp:9
double value
Definition: Feature.hpp:11
virtual void update(double value)
Definition: Movement.cpp:7
Movement()
Definition: Movement.cpp:3
Definition: OutputFeature.hpp:11