Graine
Génération procédurale de créatures et apprentissage par réseaux de neurones.
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Here are the classes, structs, unions and interfaces with brief descriptions:
C
AirMaterial
C
BadMapObjectException
C
BadNumberOfInputException
C
BadNumberOfOutputException
C
CaseMap
C
Controller
C
Creature
C
DirtMaterial
C
Eat
C
EventListNotCreatedException
C
Evolution
C
Feature
C
FeelingBar
C
FoodMaterial
C
Graphic
C
InputDouble
C
InputFeature
C
MapObjective
C
MapProc
C
Material
C
Movement
C
Neuron
C
NeuronLayer
C
NeuronNetwork
C
NotEnoughBrainException
C
NotEnoughCreatureException
C
NotSameStructException
C
ObjectFood
C
ObjectiveDirection
C
ObjectMap
C
ObjectWater
C
OutputFeature
C
WaterMaterial
C
WindowNotCreatedException
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